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  • Storm
    replied
    Originally posted by harryverderchki View Post
    Storm .. you know that looting was never actually dead.

    Just some players were too lazy to do it.

    The strong families are built on a solid work ethic and so you are going to find that overall you are not going to really be changing much.

    What is good is that new players will have a way to make a name for themselves by developing a target practice and competing with others learning. So for this alone I am all for it. Would be great to see some actual looting specialty families in the game. For this you need to be able to have a less flat game in terms of net worth . I will message you to give you some ideas on how to do this.
    yes please you can PM me anytime brother

    Leave a comment:


  • Storm
    replied
    Originally posted by harryverderchki View Post
    Actually with the transfers on, the looter is still going to get his teeth kicked in at the last minute by a transfer coming in.
    You really want to get people looting you have every attack that is not a driveby or an op hit count as a loot and have a seperate category for looting in prizes.
    I guess that is where teamwork comes in and getting a variety of styles of players into the family or union..... Harry.... I dont think we going to make more prizes, i think mainly because we didn't do it for killers - so we not gonna suddenly have a looting prize either - reason was flooding the game with too much prizes and also dividing the game so that team play got no value or can be ignored.

    TMB is designed to be [where you can do you best...] a strategic team play game and i have realized that we need to provide game play that makes everyone work for a common goal...[making money or mass war] although we do provide different prizes level for all levels of players and some ranks for killers based on the kill points they get

    Most looters just want to rob and steal shit and have targets and they are happy and if they do really well, then most unions and families would make sure to try to rank these people first as they are the cash cows.

    So rewards need to come from team based efforts again and making the family and union important once again to be a cohesive team - thats what we are going for here

    I hope it makes sense how i explain it

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  • harryverderchki
    replied
    Actually with the transfers on, the looter is still going to get his teeth kicked in at the last minute by a transfer coming in.
    You really want to get people looting you have every attack that is not a driveby or an op hit count as a loot and have a seperate category for looting in prizes.

    Leave a comment:


  • harryverderchki
    replied
    Originally posted by Storm View Post
    PS, I do love you dearly Harry.
    Storm .. you know that looting was never actually dead.

    Just some players were too lazy to do it.

    The strong families are built on a solid work ethic and so you are going to find that overall you are not going to really be changing much.

    What is good is that new players will have a way to make a name for themselves by developing a target practice and competing with others learning. So for this alone I am all for it. Would be great to see some actual looting specialty families in the game. For this you need to be able to have a less flat game in terms of net worth . I will message you to give you some ideas on how to do this.

    Leave a comment:


  • Super_Fly
    replied
    This is actually really fun. A constructive and worthwhile distraction from the certain people who detract from the game. Looters and supporters killers paradise.

    Leave a comment:


  • MrBigCash
    replied
    Originally posted by Storm View Post
    you should try to get one on Skype to show you it's boobies
    i dont wanna get cat fished again. will never forget last time.

    Leave a comment:


  • Super_Fly
    replied
    The bots are good because they lessen dependency upon families and unions and make a good player more relevant

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  • Flaco
    replied
    My opinion, you shouldnt know who are the npcs. Thats just stupid, people wanting the identifiers should just leave tmb nor are true killers. If theyre in the same npc family then whatever but, the fact that people want the npcs to just be in their face is just way too simple. Try just killing everything and bust ur butt like the rest of the people.

    As far as npcs. Will they build every so often? Or is it a 1 time thing?

    Leave a comment:


  • BiteME
    replied
    Swiper no swiping..Swiper no swiping...Swiper no swiping

    Leave a comment:


  • BiteME
    replied
    Why is it some of the BOTS have been frozen? Or am I seeing things?

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  • Swiper
    replied
    Swiper likey the Bots

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  • vbb
    replied
    Today 11:18 AM #29
    LOPOV
    Guest
    its pretty obvious that the bots are the ones with bils on their hand, while on the other hand new play with 10k op 10k dus cant have a networth like that


    hahahaha Now that u have drawn a map 4 the retards short bus route, i think they will b 2 late anyways. When they get to the last trail of bread crumbs, already maxed by a cunt

    Leave a comment:


  • Guest
    Guest replied
    I like the whole idea I think your implemented something good for all player's but I cant wait for next round kill points I wanna see how that plays out sounds like fun

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  • bLiNd_is_back
    replied
    I like it.
    Fresh ideas create fresh game play, and that is welcome here right now.

    Good job Storm.

    Leave a comment:


  • jeramybruce
    replied
    i just thought of something that might help you know when you use all your turns it takes around 17 hours to build back up to max make the wait time shorter like make it between 1 and 5 hours that way you dont have to wait till almost the next day to do anything and the subs can be use to not only shorten the wait time but also increase the amount of max turns and of course the buying of creds whould still be good because it would still increase your dus and cash flow for the higher teirs see i am in america in a min wage job at $7.50 ph and all my money gose to bills so i cant afford subs so i cant do much in terms of using my turns for much exept to collect or build and when i build i get od after about two hours especially after day five mark becuse everyone starts going for killer rank and other ranks so i think if you shorten the waiting time on turn building it would be a little easyer for one lvls to protect themselfs after day five

    Leave a comment:

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