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  • Your Game Idea

    Hello folks


    If you could have one game wide theme round what would be your choice?

    I am looking to see what all of your opinions are

  • #2
    Marvel vs dc

    Comment


    • #3
      Or star wars is another gd theme

      Comment


      • #4
        My sack your face?

        Comment


        • #5
          Originally posted by buttonz View Post
          My sack your face?
          Sorry mustard seeds don't come in a sack

          Comment


          • #6
            Here's a game idea:

            Lower du bot aimed for free killer players
            -low net so little gain monetary wise
            -low du count (time and effort need to be invested into killing)
            - changes up free killing; no building til day 7-8 (however can still be done with other du bots)
            - low net may prevent some high net/high du players from getting them right away (however if you really want them you can drop your net)


            Just brainstorming if anyone can contribute to this idea or point out shortcomings please do

            Comment


            • #7
              The way things work nowfor free killers is if someone wipes your free build, youre a looter for the remainder of the round. However if turn are used smartly and hit's calculated accordingly even with just 2500 turns (you guys mentioned raising free turns to 5000) you will still have a chance at hitting say 5k du bots or 10k. With enough of these hits you can amass a decent amount of kp's in one turn cycle.. and repeat the process with every one instead of killing 1 or 2 days and round END

              And no its not bringing back killing family ranks this is for individual killers

              And the entire game isn't being zeroed it's bots

              Comment


              • #8
                Then again.. you guys want us to spend hmmm

                Comment


                • #9
                  Originally posted by Shade View Post
                  Here's a game idea:

                  Lower du bot aimed for free killer players
                  -low net so little gain monetary wise
                  -low du count (time and effort need to be invested into killing)
                  - changes up free killing; no building til day 7-8 (however can still be done with other du bots)
                  - low net may prevent some high net/high du players from getting them right away (however if you really want them you can drop your net)


                  Just brainstorming if anyone can contribute to this idea or point out shortcomings please do
                  This wasnt the question asked it says qhats a gd theme round num nuts
                  Last edited by Maximus_Constanino; 06-02-2016, 03:38 PM. Reason: Bc

                  Comment


                  • #10
                    There already is a game wide theme. This is a mafia game ya know.

                    Comment


                    • #11
                      I like no lag theme. A round without lag would be nice.

                      Comment


                      • #12
                        Lol @ hard knocks.

                        I know this isn't a theme either, but for just one round it would be cool to allow the triple 0. I think we would see some good fights and spending. I know this style of play isn't sustainable, but for one round I think it would be really fun (if possible. Not sure if there would be coding issues).

                        Comment


                        • #13
                          Care Bears vs My Little Pony
                          It's easier to fool people than to convince them they have been fooled. - Mark Twain.

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                          • #14
                            Originally posted by Sergei View Post
                            I like no lag theme. A round without lag would be nice.
                            Yes. I second this

                            Comment


                            • #15
                              No lag and the bots reload at top of the hour like they were originally. The reload time did not get rid of lag.

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